Exhibition ACM SIGGRAPH Industry Directory
Exhibition SIGGRAPH 2000
Search > Software > Commercial Game Engines
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Commercial Game Engines Organizations:

Booth Company Listing
1280 3D Pipeline Corporation
Contract product development services, including software development and content creation for hardware manufacturers, game producers, and toy companies. Fast development cycles, reasonably priced, and leading-edge technology.
978 Activeworlds.com, Inc.
Activeworlds.com, Inc. is a provider of Internet software products and services that enable efficient delivery of 3D content over the Internet and via intranets.
1629 AMD
AMD is a global supplier of integrated circuits for the personal and networked computer and communications markets. AMD produces microprocessors, including the AMD award-winning Athlon processor, and flash memories and products for communications and networking applications.
2241 Criterion Software
Criterion Software Ltd., world-leading developer of 3D graphics software technology, presents RenderWare3, its multi-platform 3D graphics game development toolkit, and RenderVision, its real-time visualization tool for artists working on PC, PS2, and other game development platforms.
878 CYBERWORLD International Corporation
CYBERWORLD transforms the Web into an interactive multimedia experience. Providing unique software products that enable individuals and organizations to build fast, interactive, 3D Internet environments.
2744 Deep Video Imaging Ltd.
Producer of flat-panel monitors that provide actual depth in a compact display without the requirements of steroscopic goggles, lenticular lenses, or head-tracking devices.
685 Global Haptics, Inc.
Global Haptics produces a revolutionary patented new line of versatile, easy-to-use, low-cost 3D input devices that require essentially no moving parts.
1635 Hash Inc.
Animation Master 2000 is the most powerful and affordable complete patch-based modeling, animation, and rendering character-animation program available for Windows, NT, and PowerMac.
2529 Havok.com Inc.
Havok Game Dynamics Kit and MAX Havok, a 3D studio MAX plug-in. Real-time physical simulation for games and film.
1519 Hewlett-Packard Company
HP has an exciting mix of great graphics, the latest HP visualize workstations, leading software partners, and presentations from key customers.
2403 Improv Technologies, Inc.
Improv Technologies, Inc. is a New York-based software company dedicated to building next-generation broadband multimedia authoring, development, and distribution technologies.
2307 Intrinsic Graphics, Inc.
Intrinsic Graphics' software platform is a high-performance development and run-time environment for real-time graphics on next-generation game consoles, TV set-top boxes, and PC systems.
2929 LIPSinc
LIPSinc provides solutions for creating and delivering character-driven rich media content. By automating facial animation and lip-synchronization in real- and run-time, LIPSinc is redefining Web-based communication.
2840 Mendel3D
Real-time 3D animation for the Internet. Creation of virtual objects that are 10 to 100 times lighter than those generated by existing solutions. Complete plateform.
219 MUSE Technologies, Inc.
MUSE Technologies offers a full range of software, hardware, and solutions for data visualization, simulation, VR, and networked collaboration.
2249 NeMo SA
NeMo is the most powerful authoring tool for creating real-time, interactive 3D applications. Games, Web sites, architecture, presentations, and multimedia productions come alive with NeMo.
1741 Not a Number b.v.
GameBlender software launch. New 3D games creation software allows users to design their own 3D worlds and create the characters and interaction to fill them.
2821 Paraform, Inc.
Paraform software allows 3D graphics professionals to extract shape and surface-texture information from virtually any source of 3D data, including point clouds, polygons, and NURBS.
1540 Pulse Entertainment
Pulse, the leading rich-media-technology platform for creating and experiencing interactive, 3D animation Web-wide, enables digital content creation for entertainment, e-commerce, advertising, and education.
1529 Side Effects Software Inc.
Linux, VEX, procedural animation: at SIGGRAPH 2000, Side Effects Software gives you an in-depth look at the innovations of Houdini 4.0 and Proceed, the content-to-code games solution.
539 Solid Modeling Solutions
SMLib is a NURBS-based geometry modeling kernel, released in C++ source code, ideally suited for application developers who need accurate representation of complex 3D objects.
134 Systems in Motion
News: Rational Reducer Pro reduces the number of polygons but keeps the visual quality. Coin: Open-source C++ toolkit for retainment, rendering, and manipulation. Open Inventor compatible.
673 Tango/UBC
Tango is a graspable whole-hand computer interface. When grasped, Tango instantly measures finger position, grasp pressure, and 3D motion.
580 The Renaissance Center
The Renaissance Center is the world leader in training for multimedia. Our technology is second to none, and our instructors are experienced professionals.
635 Viewpoint Visualization
Viewpoint Digital, a Computer Associates Company, is the leading supplier of 3D and visual solutions for entertainment, e-business, data visualization, and training and simulation.
2511 Vivid Group, Inc.
GX VR Systems put players; live images into games where they can interact with natural hand and body movements to control their experiences.
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